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1. Ion Pistol Question. - in General Discussions [original thread]
A note about the ion pistol: Never charge it. (That is, unless you are truly desperate and want to see what a roll of the dice gets you) Other than that, it's a neat little weapon.
- by Geo MERCEDES - at 2014.04.03 22:11:00
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2. Commando Equipment Question - in General Discussions [original thread]
Can anyone give some suggestions for what to put in the Commando's equipment slot? I've been using nanohives even though I don't really need them, just so I can have something to put there. Any good suggestions? I use an Amarr commando with a las...
- by Geo MERCEDES - at 2014.04.01 06:34:00
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3. A question - in General Discussions [original thread]
Some guys took a good look at that subject here . The numbers have obviously changed since 1.8 though, so maybe it's time to get the old calculus back out and do some more tests. Basically, if lasers do 0.8 additional damage per turn and the bas...
- by Geo MERCEDES - at 2014.03.30 17:53:00
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4. Cloaked Units - in General Discussions [original thread]
Scout C-1 Breach SG Ion Pistol
- by Geo MERCEDES - at 2014.03.30 17:35:00
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5. Laser Rifles! - in General Discussions [original thread]
Marston VC wrote: I like them. They seem better then they used to be. There not assault rifles or anything like that. But used appropriately on the right maps and they can deny huge amounts of space. The range on them is wonderful, and if someo...
- by Geo MERCEDES - at 2014.03.27 23:43:00
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6. The most impossible thing - in General Discussions [original thread]
The most impossible thing is trying to no-scope people with a sniper rifle.
- by Geo MERCEDES - at 2014.03.20 16:47:00
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7. AV in 1.8 has been buffed - in General Discussions [original thread]
Interesting, and I think, valid point about the sidearms. These couple of changes should, like you said, increase the number of Avers on average in each map. However tanks will still shrug off damage with ease, so the main effect may just make it ...
- by Geo MERCEDES - at 2014.03.18 17:32:00
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8. Logi Nanohive and Uplink Question - in General Discussions [original thread]
8213 wrote: For the Caldari and Amarr Logi bonuses towards Nanohives and Uplinks; will the bonuses still apply to existing equipment even after a player changes dropsuits? I assume that if you drop it with the logi suit it gets the bonus as...
- by Geo MERCEDES - at 2014.03.18 17:19:00
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9. The award for most QQ goes to... - in General Discussions [original thread]
Did you ever play Spore? Just wondering because I knew a guy named Meee1 in Spore.
- by Geo MERCEDES - at 2014.03.18 06:30:00
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10. CCP confirms dinosaurs for 1.8!!!!1!!! - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: CCP Gavr1lo Pr1nc1p wrote: Due to popular demand, the dev team has decided to implement dinosaurs in uprising 1.8. To begin with, there will be three types: Brontosaurus Veloceraptor T-Rex Wow, I can't believe i f...
- by Geo MERCEDES - at 2014.03.17 07:08:00
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11. Caldari vs. Gallente scout - in General Discussions [original thread]
It's true the Gallente Scout's bonus is not quite as powerful as the Caldari's in terms of a head-to-head comparison. This is well balanced, however, because the Caldari scout actually GETS information while the Gallente can only keep information...
- by Geo MERCEDES - at 2014.03.12 23:24:00
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12. Million clone event strategery! - in General Discussions [original thread]
Yeah baby! CQC laser rifling on militia light frames, here we go. Maybe I'll carry a nice SMG as well, to maybe get a kill.
- by Geo MERCEDES - at 2014.03.10 20:47:00
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13. Let's create a Dust 514 battle soundtrack - in General Discussions [original thread]
Nice, I did not know that Dust supported custom soundtracks. I will get to work on that right away.
- by Geo MERCEDES - at 2014.03.09 20:01:00
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14. Minnesotan mercs - in General Discussions [original thread]
Yep, Minnesota's pretty much the greatest place.
- by Geo MERCEDES - at 2014.03.04 00:37:00
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15. CCP, Please Nerf Dust 514 - in General Discussions [original thread]
Seriously, it's OP. I don't have any time for homework anymore. Also it would be great if you could nerf the polar jet stream and female sexual organs.
- by Geo MERCEDES - at 2014.02.16 07:49:00
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16. Fit of the Month - in General Discussions [original thread]
I honestly don't understand why more people don't run Scramble Rifles, because they're really good. Sure, half my deaths since 1.7 have been at the hands of Kalaakiota Rail Rifles, but that doesn't mean it's the best gun. It only means there are m...
- by Geo MERCEDES - at 2014.02.04 17:03:00
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17. Fit of the Month - in General Discussions [original thread]
A lot of people think that the best fits to run are different from month to month. I don't think they are correct. Sure, some things come and go in the endless nerf-buff cycle. But Scrambler Rifles have been the fit of the month every month since ...
- by Geo MERCEDES - at 2014.02.04 00:48:00
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18. CLOAK STATS! - in General Discussions [original thread]
I can feel the plasma cannon becoming relevant...
- by Geo MERCEDES - at 2014.01.22 06:07:00
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19. Swarm Launchers - in General Discussions [original thread]
Suanar Daranaus wrote: If CCP would just give Swarm launchers back their Lock Range and keep the damage nerf they have implemented. It would fix a lot of the problems with 'Red line ' tanks, Un-droppable Drop ships. Not Enough damage for one...
- by Geo MERCEDES - at 2014.01.06 18:50:00
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